Clay Pirate Unannounced Project

I was responsible for the modeling and texturing of an unannounced project featuring a pirate character sculpted in clay. The model presented significant challenges in achieving low-poly retopology, particularly due to the character's stubby forms, which created complex edge flow issues in tight areas, such as beneath the coat collar.

Final Render

Zbrush Sculpt HighPoly

Zbrush Sculpt HighPoly

LowPoly WireFrame

LowPoly WireFrame

Face Closeup

Face Closeup

Back top Closeup

Back top Closeup

Belly Feet Closeup

Belly Feet Closeup

back Feet Closeup

back Feet Closeup